Matt DesLauriers

Results 86 issues of Matt DesLauriers

Just saw [this](https://necessarydisorder.wordpress.com/2018/07/02/getting-started-with-making-processing-gifs-and-using-the-beesandbombs-template/) post where the author writes about a motion blur technique for processing GIF loops. https://gist.github.com/Bleuje/e06d3b23abe45c4d04973b8b0f90b7a4 I think something like that could be interesting to explore; maybe built-in,...

I am working on a print series and realizing I probably want to give buyers the option between multiple sizes, rather than forcing them to a single size. I'm also...

This is a 'nice to have' feature. Right now auto-install works pretty well, except with glslify modules since they are not picked up by detective. Test case, save the following...

I've got some [examples](https://github.com/mattdesl/canvas-sketch/tree/master/examples) so far, but most of them are more 'unit tests' to make sure it all works. It would be great if the CLI could run a...

would be nice to be able to inherit multiple Interfaces, like you would in Java.

enhancement

The compiled output currently breaks in browserify. Offending line: ``` js Module["thisProgram"]=process["argv"][1].replace(/\\/g,"/") Uncaught TypeError: Cannot read property 'replace' of undefined ``` It also relies on other features like `process.stdout` etc.

Thanks to https://github.com/evanw/node-source-map-support/pull/79 this supports Electron already (an environment where we are both in a "browser" and in "node"). It might be good to do the same logic here, so...

I have the following scenario: - I have a file which may or may not include source map comment (either inline or as a map file) - I want to...

This shader is not going from srgb -> linear. But maybe it's alright if the equirectangular image was exported linear? https://github.com/vorg/pragmatic-pbr/blob/master/305-exposure-basic/Reflection.frag Another small bug - the uncharted2 tonemap is operating...

This is a random idea. Since the app is geared toward performances, it would be truly cool if the audio processes could somehow hook into a visualizer using webgl/canvas in...

suggestion