reality-shaders-example
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Demonstrates using ARKit in iOS to apply metal shaders to real world surfaces
Reality Shaders
Demonstrates using ARKit to apply metal shaders to real world surfaces.

Links:
- Demo video
- Blog post
- In The Walls (production app using this effect)
Includes demos
- Vertex shader — Applies a 3D sine wave to a surface by distorting position.
- Fragment shader — Applies a 2D wave shader to a surface by distorting texture coordinates.