cuwo
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Implement NPCs/mobs
Hello, I installed this mod and then when I was playing with a friend on my server there was no mobs/monsters/npcs anymore. I couldn't also interact with the world, I mean, I couldn't open doors anymore, I couldn't sit anymore, sleeping etc... Any idea ? I really would like to fix this issue to use this great mod :)
Here's your problem: This isn't a mod. It's a custom server implementation in python, and it's incomplete.
Yes it will be implemented in future I hope. But it's difficult because most things of the Cube World protocol are unknown. The things that are implemented have been found out in long term reverse engineering.
Will this issue be fixed ever or should i just look for another server tool?
Please read my comment. More specifically, "It's a custom server implementation in python, and it's incomplete."
asds999, you won't find any implementation that has entity support yet.
You could use cuwo and Server.exe together on different IP each (could also be a virtual one) and then use the mitm.py as proxy. But it could be a lot of work to modify the mitm.py to redirect the right packets to/from the right server. Like commands are redirected to/from cuwo and entity updates etc. from/to Server.exe.
Hello, yesterday i installed an cuwo Server, and there Were NPC's, but interacting with doors did not work. Today i restartet the cuwo Server and no there are no NPC's :( Is there an Bugfix for this?
System: Ubuntu 12.04.02 LTS Server with python2.7-dev
You were probably kicked off the server and didn't realize.
This issue depends on #28, so before that has been implemented, this issue is in an idle state.
8 months passed. Is anything changed?
This is still work in progress. You can help by donating or contributing to the entity system.
How can I donate?
https://pledgie.com/campaigns/24724
This has been done to some degree. However, it still needs a lot of testing, so help on this would be appreciated. If your client crashes, a packet dump would be very, very useful.