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Diamond / flexible dead zone

Open matlo opened this issue 12 years ago • 3 comments

From [email protected] on December 18, 2011 21:58:24

Currently a rectangle and circle dead zone shape is only available, while some games may use a diamond shaped deadzone (or any shape in-between)

Suggested enhancement(simple): Add a diamond shape as well.

Suggested enhancement (complicated): Let the user adjust a dead zone warp(?) value from 0.0 (square) to 1.0 (diamond) for example, and have a it be either "regular" or "rounded".

Along with the other values already present, this should be able cover all shapes possible in one go.

Attachment: gimx-multidz.gif gimx-dzwarp.png

Original issue: http://code.google.com/p/diyps3controller/issues/detail?id=141

matlo avatar Nov 27 '13 19:11 matlo

From [email protected] on December 19, 2011 02:37:51

Status: Accepted
Labels: -Type-Defect Type-Enhancement

matlo avatar Nov 27 '13 19:11 matlo

From [email protected] on December 19, 2011 10:07:28

In attachment, an example of diagonal damper.

Usage: in sheet 1, modify B1/B2/B3 cells. Suggested values: 0 to 0.5.

A value of 0.32 for B1 shows that it's possible to approximate a diamond dead zone with a circular dead zone + damper.

DZ.ods.zip

matlo avatar Nov 27 '13 19:11 matlo

From [email protected] on March 01, 2012 00:25:01

Labels: -Priority-Medium Priority-Low

matlo avatar Nov 27 '13 19:11 matlo