Diamond / flexible dead zone
From [email protected] on December 18, 2011 21:58:24
Currently a rectangle and circle dead zone shape is only available, while some games may use a diamond shaped deadzone (or any shape in-between)
Suggested enhancement(simple): Add a diamond shape as well.
Suggested enhancement (complicated): Let the user adjust a dead zone warp(?) value from 0.0 (square) to 1.0 (diamond) for example, and have a it be either "regular" or "rounded".
Along with the other values already present, this should be able cover all shapes possible in one go.
Attachment: gimx-multidz.gif gimx-dzwarp.png
Original issue: http://code.google.com/p/diyps3controller/issues/detail?id=141
From [email protected] on December 19, 2011 02:37:51
Status: Accepted
Labels: -Type-Defect Type-Enhancement
From [email protected] on December 19, 2011 10:07:28
In attachment, an example of diagonal damper.
Usage: in sheet 1, modify B1/B2/B3 cells. Suggested values: 0 to 0.5.
A value of 0.32 for B1 shows that it's possible to approximate a diamond dead zone with a circular dead zone + damper.