Matias Wilkman
Matias Wilkman
Feature 2 is now ready for your use case: https://github.com/matiasw/my-limnoria-plugins/tree/master/Calendar ~~Please note that it currently only supports one calendar, because of [a weird issue I am having with setting the...
I have implemented something like this at https://github.com/progval/Limnoria/compare/testing...matiasw:Limnoria:newstatus I have not written comprehensive tests for it as of yet.
Ah right, after refreshing my memory about another SVG issue I had: https://github.com/benfry/processing4/issues/803 ...I got it to work by moving the `ellipseMode` call between the `beginRecord` and `endRecord`. So, is...
Ah alright; I didn't think to try that. So, it seems to confirm that it's a Processing issue. As for my use case, I already fixed it in Inkscape. This...
https://github.com/ruediger/VobSub2SRT/issues/67#issuecomment-363196505
> I just managed to build on debian unstable, with; > git checkout autotools > ./bootstrap > ./configure CXXFLAGS=-std=gnu++11 > make I did this on WSL Kali (Debian-like), and got:...
> I suggest upgrading to the latest version (0.7.32), and removing everything stored under ~/.gdfuse/default (at least the `state` file that stores the refresh token). Ok - I don't know...
I am re-opening this issue, because it has reappeared for me. Yes, removing `.gdfuse` and re-doing the auth process helped, again, but this is an unsustainable workaround.
I had the same problem. I added `#include ` to `ISimpleGameListView.h` and got it to compile.