mathnet-spatial
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Math.NET Spatial
Would really expected Matrix2D to have all of the other basic operations such as Translate, Scale, etc. Without it you cannot rotate around an arbitrary point, etc.
I am trying to understand how to utilize the functionality within classes like `Matrix3DHomogeneous`. I would like to calculate a 4x4 transformation matrix with rotation, translation, etc. but the related...
With the support for netstandard2.0 and netstandard1.3 for legacy cases I would like to raise the native framework version to 4.7.1 and switch to using c# 7.2 for the core...
There has been some work done and we should release a new version. I'm not familiar with the scripts so don't know how to pack and release. We should update...
This is with MathNet.Spatial 0.5.0 beta 4. Plane.Project(Point, UnitVector3D) projects the point in the direction of the given vector, but does not project it onto the given plane. Here is...
See https://en.wikipedia.org/wiki/Conic_section and http://www.braeunig.us/space/orbmech.htm * A conic section has a variable amount of eccentricity. 0 means a circle, >0 and 1 means hyperbola. =1 eccentricity means that the shape has...
What is the current status of serialization? I see that there is a serialization branch. Is it current? Can I use the json converter reliably?
Currently the Spatial library provides immutable structures which are great for direct geometry or for including in other entities. I don't think this should change. However there is another use...
I created a `Polygon2D `with the following corner points: ``` 0, 0, 10, 0, 10, 10, 0, 10 ``` i.e., a simple square. Note that `Polygon2D.EnclosesPoint` is documented as follows:...
Propose to remove the IntersectionOf, MirrorAbout, ProjectOn methods from Point3D. These methods require that the fundamental type point should have knowledge of higher order structures like Ray and Plane. Structurally...