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Color Filter causes track-wide (filtering?) anomaly

Open rpgaleksy opened this issue 1 year ago • 2 comments

Description

Inserting a color filter onto a track causes signals to behave irregularly, partly as if signals were discarded.

To Reproduce

Create an empty track, and insert two Preview devices for better visualization. Triggering pads on the first preview lets the corresponding pads on both previews light up correctly. Insert a Color Filter (default settings) between the two previews. Pressing pads on the first preview sometimes causes no pads to light up. If they do light up, they do so only very shortly. Only after the filter is set to let through the signals fully, both previews lit up correctly.

Expected behavior

Devices in front of the color filter should not be affected by the Color Filter coming after them.

Your setup

macOS Sonoma 14.1 Apollo Studio 1.8.16

rpgaleksy avatar Sep 19 '24 12:09 rpgaleksy

Reproduced, damn

mat1jaczyyy avatar Sep 19 '24 12:09 mat1jaczyyy

@rpgaleksy would you mind checking if any other devices have similar issue

mat1jaczyyy avatar Sep 19 '24 13:09 mat1jaczyyy