ctrQuake
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Port of quake for the Nintendo 3DS
hello I'm no sure if i've ever left an issue here before but here goes lately i've been trying to map the controls so i can use the touch screeen...
I doubt this will make any difference seeing as how it's been over 7 years since the last update, but I really wish it was possible to change the position...
Hello dear gamers and programmers. Maybe i haven't understand how to do it right, but switching weapopns now is kinda difficult. In control settings there is one option to change...
In order to use ctrQuake in older 3Ds, it would be nice to recover the double tap jump. In this [commit](https://github.com/masterfeizz/ctrQuake/commit/77504533e4236a7969e78031668675e45e59d14c#diff-0a33251f4c2630c55c4184cbe668b77932b95295d44f34ef5e40009cd429274b) you deleted Touch_TouchpadTap function, and in further commits all...
Like the port so much that I'd like to play around with the source, but I need help on how to build this on Windows. Guessing I need devkitpro or...
the explanation on how to install mods wasnt very clear, and im very confused, could you possibly make a video or smthn
I am on old 3ds 11.13.0.-45 using luma3ds ver. 1.10. booted using .cia (3dsx doesn't work) my game won't fully boot and displays FindFile: can't find gfx/pop.tmp Playing shareware version....
crashes when i try and launch it the way it sed AND i use a nintendo 3ds XL yoshie specal ED, the error code is of the top screen: An...
Whenever I try to launch CtrQuake from homebrew menu, it crashes and says Arm11(Core0) Data abort And something with translation section Im using a old 3ds XL on the newest...
Can you add support for circle pad pro?