DaedalusX64-3DS
DaedalusX64-3DS copied to clipboard
[BUG] Saving error in Paper Mario
Describe the bug When saving my game in Paper Mario, my game is saved all 4 files as opposed to the 1 I was using
To Reproduce Save your game then reload the rom (or get a game over) to return to the title screen
Expected behavior Only the file I was using would be saved
Screenshots
Here are my save files:
Device:
- FW:[11.13.0-45E]
- Daedalus Version [0.2]
Additional context Add any other context about the problem here.
How do you even save? Doesn't it reset after a reboot?
You click the lower screen and press save state and choose which slot you want to save in
I’m referring to the ingame save functionality. Jump into a Save Block and you’ll get a prompt to save. My main concern is games like Donkey Kong 64 since it has memory leakage issues and if played for too long without reloading will simply crash.
On Thu, 7 May 2020 at 1:04 pm, rustycruxian [email protected] wrote:
You click the lower screen and press save state and choose which slot you want to save in
— You are receiving this because you authored the thread. Reply to this email directly, view it on GitHub https://github.com/masterfeizz/DaedalusX64-3DS/issues/14#issuecomment-625002032, or unsubscribe https://github.com/notifications/unsubscribe-auth/APORNFAABWHQ75GY22NMCGLRQIQKFANCNFSM4MZHBF7Q .
How do you even save? Doesn't it reset after a reboot?
No, after you first get control of Mario there are blocks you can hit with the letter S on them. They let you save. The save system does actually work, but the file is saved to all four of the game's save native save files. When I began my file, I started File 1, so I expected only File 1 to be saved, the other 3 being blank saves. The emulator's savestate function isn't affected by this.