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[BUG] Saving error in Paper Mario

Open AyrisX86 opened this issue 4 years ago • 4 comments

Describe the bug When saving my game in Paper Mario, my game is saved all 4 files as opposed to the 1 I was using

To Reproduce Save your game then reload the rom (or get a game over) to return to the title screen

Expected behavior Only the file I was using would be saved

Screenshots Here are my save files: 2020-05-05_12-50-37 339_top

Device:

  • FW:[11.13.0-45E]
  • Daedalus Version [0.2]

Additional context Add any other context about the problem here.

AyrisX86 avatar May 05 '20 02:05 AyrisX86

How do you even save? Doesn't it reset after a reboot?

MasterGamingYT avatar May 07 '20 02:05 MasterGamingYT

You click the lower screen and press save state and choose which slot you want to save in

solemnlyx avatar May 07 '20 03:05 solemnlyx

I’m referring to the ingame save functionality. Jump into a Save Block and you’ll get a prompt to save. My main concern is games like Donkey Kong 64 since it has memory leakage issues and if played for too long without reloading will simply crash.

On Thu, 7 May 2020 at 1:04 pm, rustycruxian [email protected] wrote:

You click the lower screen and press save state and choose which slot you want to save in

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AyrisX86 avatar May 07 '20 03:05 AyrisX86

How do you even save? Doesn't it reset after a reboot?

No, after you first get control of Mario there are blocks you can hit with the letter S on them. They let you save. The save system does actually work, but the file is saved to all four of the game's save native save files. When I began my file, I started File 1, so I expected only File 1 to be saved, the other 3 being blank saves. The emulator's savestate function isn't affected by this.

AyrisX86 avatar May 07 '20 03:05 AyrisX86