mcoms
mcoms
NoPromptForPassword doesn't do anything in this case. It doesn't get archived so setting it after logging in and then exiting has no effect. Even if it did, its only purpose...
I think this is breaking scheme initialization on some parts of the HUD, like the KOTH timer. Perhaps it would be best to change this to an int, and set...
What version of Visual Studio / compiler / Windows SDK are you using? That information might help
Yes, I have. I accept and agree to them.
Since it's more an advanced setting that maybe shouldn't be in the UI, I didn't want to archive it to make sure the player is explicitly setting it in their...
This also fixes a bug where picking up a charged Huntsman off the ground makes you unable to jump. EDIT; wrong, see below comment
Wait sorry, no, still needs a weapon reset call. But it does help a lot since the disable / enable jump isn't stateful.
Ah interesting, maybe it is fixed, but to me charge time seems like it'd persist and not sure why it'd be updating like that. Maybe because it's not stateful, there's...
The instructions should detail how to not auto-add content. Renames, however, do require locking since this is a modification. This is built into the engine. If you would like to...