tf2-patches
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Different malloc (Memory Allocator) for greater performance? (Linux Build Request)
Description
Implement a different libmalloc for greater performance (Mimalloc, Hoard, etc.) tcmalloc is years outdated and slow.
Checklist
- [x] None of the open or closed issues document this idea.
- [x] This is a new idea, not a bug.
- [x] This idea does not seriously affect game balance.
- [x] This is obviously an improvement, not something that people commonly disagree on.
- [x] This is not an idea for new game content (e.g. new weapons, maps, sounds).
- [x] This idea is for the code of the game, not for textures, sounds, or other resources.
- [ ] This idea has been implemented in vanilla TF2.
- [ ] There is proof that this idea is well liked (e.g. a history of use of a similar mod in a competitive league).
- [ ] This idea has been implemented in a mod.
- [ ] This feature has existed in the vanilla game but was removed.
- [ ] This idea is for internal procedures or tooling (e.g. improving the build process, supporting new systems).
Screenshots
Alternatives
- Update the current one to the maximum the devs put it to.
I do not know how to code, nor am I that smart, I just know what goes where and whats old.
jermalloc
SUSALLOC???? LOL!!
Jerma malloc, jerma malloc, jemalloc is pretty solid so yeah
Is the linux build dead or something?
It's on archive
What
Archive?
https://github.com/melvyn2/team-comtress-2 HP's fork was archived because mastercoms privated tc2 for a bit and moved to my fork
Got it, thanks
Should I update the linux build instructions to include this fork?