tf2-patches icon indicating copy to clipboard operation
tf2-patches copied to clipboard

Demoman uses the one-handed animation for the Half-Zatoichi in the loadout menu despite using the two-handed animation in-game

Open ghost opened this issue 4 years ago • 5 comments

Description

A consistency request.

Checklist

  • [x] None of the open or closed issues document this problem.
  • [x] This is a bug, not a new idea.
  • [x] This is objectively a bug, and not something that people commonly disagree on.
  • [x] This issue occurs on the latest Team Comtress release, or the master branch.
  • [x] This issue occurs on the latest vanilla TF2 update.
  • [ ] This bug is in the code of the game, not in the textures, sounds, or other resources.
  • [ ] This issue is listed on the Source 1 official bugtracker.
  • [x] This issue occurs with DirectX level 100.
  • [x] This issue occurs when using no custom content.
  • [ ] This issue occurs when using start_tf2.bat (or start_server.bat) with no custom launch options.
  • [ ] This issue occurs when using a listen server (using the map command ingame).
  • [ ] This issue occurs when using a dedicated server.
  • [ ] This bug is in the internal procedures or tooling (e.g. the build process).

Reproduction

Screenshots

20201225193331_1

Setup Details

Client Settings

  • Server or client:
  • Operating system:
  • Team Comtress version:
  • Custom content:
  • Launch options:

Driver Version

  • Graphics driver:
  • DirectX level:

Hardware Specs

  • CPU model:
  • GPU model:
  • RAM amount:
  • TF2 install location:
  • TC2 install location:
  • TC2 installation method:

ghost avatar Dec 26 '20 01:12 ghost

this is a good idea for consistency

condor00fr avatar Dec 30 '20 14:12 condor00fr

Worth noting that valve did attempt to fix this but reverted it because caused issues for the Soldier. source

itVictor avatar Jan 01 '21 23:01 itVictor

Worth noting that valve did attempt to fix this but reverted it because caused issues for the Soldier. source

That's Valve for ya.

ghost avatar Jan 02 '21 07:01 ghost

btw I don't know if this is still a thing or not but Spies who are disguised as Demos with the half-zatoichi also hold it with one hand

itVictor avatar Jan 02 '21 10:01 itVictor

Im gonna put my two cents here and say I think this happens because of items_game.txt It handles a lot of things like weapon stat changes and other misc stuff. One of the things I know it can override it the anim_slot which chooses what animation to play when the weapon is equipped. The animation slot for Half-Zatoichi is blank, which I assume means it'll use the default melee anims. This could easily (although might cause issues with the item dropping system?) be avoided by created a half-zatoichi class for soldier and demoman separately, and specify the anim_slot for demoman to use the sword anims. But that's just a theory, a game theory.

Sky-rym avatar Mar 24 '21 23:03 Sky-rym