tf2-patches
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damaged mini sentries do not have red icon to alert the engineer that it needs to be repaired
Description
exactly what the title says, probably a minor detail valve devs forgot to add when they made minis repairable
Checklist
- [x] None of the open or closed issues document this problem.
- [x] This is a bug, not a new idea.
- [x] This is objectively a bug, and not something that people commonly disagree on.
- [x] This issue occurs on the latest Team Comtress release, or the
masterbranch. - [x] This issue occurs on the latest vanilla TF2 update.
- [x] This bug is in the code of the game, not in the textures, sounds, or other resources.
- [ ] This issue is listed on the Source 1 official bugtracker.
- [ ] This issue occurs with DirectX level 100.
- [x] This issue occurs when using no custom content.
- [ ] This issue occurs when using
start_tf2.bat(orstart_server.bat) with no custom launch options. - [x] This issue occurs when using a listen server (using the
mapcommand ingame). - [x] This issue occurs when using a dedicated server.
- [ ] This bug is in the internal procedures or tooling (e.g. the build process).
Reproduction
- build minisentry 2.have someone to damage it 3.you will hear a noise to alert you that your sentry has been damaged but no red repair icon seen
Screenshots

This is intentional
// do not show low health for mini-sentry
case BUILDING_HUD_ALERT_LOW_HEALTH:
case BUILDING_HUD_ALERT_VERY_LOW_HEALTH:
bShowAlertTray = pObj->IsMiniBuilding() == false;
m_pWrenchIcon->SetVisible( bAlertTrayFullyDeployed && bShowAlertTray );
break;
Found in game\client\tf\tf_hud_building_status.cpp
@RealHoriuchi that was because when the gunslinger was first added it couldn't repair mini sentries,it could only refill their ammo. this is why if you empty a mini's ammo you get the notification.
edit: basically valve forgot to remove that piece of code after gun mettle edit 2: grammar
Although minor, definitely wouldn't hurt to alter this.
I would argue that this is still a feature, not a bug mainly due to the disposable nature of mini-sentries, particularly that they are meant to be spammed (ie. destroyed and rebuilt). Repairing minisentries is not that common and having the indicators in those kinds of situations would get spammy/annoying very quickly.
You could just make it a setting to toggle the old behavior but that seems like more effort than it's worth.
I would argue that this is still a feature, not a bug mainly due to the disposable nature of mini-sentries, particularly that they are meant to be spammed (ie. destroyed and rebuilt). Repairing minisentries is not that common and having the indicators in those kinds of situations would get spammy/annoying very quickly.
You could just make it a setting to toggle the old behavior but that seems like more effort than it's worth.
The indicator is there, just bugged (at least for me)