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sv_showlagcompensation doesn't render properly.

Open joshuafhiggins opened this issue 3 years ago • 1 comments

Description

When shooting a player with sv_showlagcompensation set to 1 it squishes it and when moving the player the hitbox render changes with it. I found this when trying to fix #172

Checklist

  • [x] None of the open or closed issues document this problem.
  • [x] This is a bug, not a new idea.
  • [x] This is objectively a bug, and not something that people commonly disagree on.
  • [x] This issue occurs on the latest Team Comtress release, or the master branch.
  • [ ] This issue occurs on the latest vanilla TF2 update.
  • [x] This bug is in the code of the game, not in the textures, sounds, or other resources.
  • [ ] This issue is listed on the Source 1 official bugtracker.
  • [x] This issue occurs with DirectX level 100.
  • [x] This issue occurs when using no custom content.
  • [ ] This issue occurs when using start_tf2.bat (or start_server.bat) with no custom launch options.
  • [x] This issue occurs when using a listen server (using the map command ingame).
  • [ ] This issue occurs when using a dedicated server.
  • [ ] This bug is in the internal procedures or tooling (e.g. the build process).

Reproduction

  1. Go to a map
  2. sv_cheats 1; sv_showlagcompensation 1;
  3. Shoot a bot

Screenshots

20201024210120_1

Setup Details

Client Settings

  • Server or client: Client
  • Operating system: Windows 10 2004
  • Team Comtress version: 213be2e
  • Custom content: None
  • Launch options: -steam -game tf -insecure -novid -nojoy -nosteamcontroller -nohltv -particle_fallback 2 -allowdebug

Driver Version

  • Graphics driver: 456.71
  • DirectX level: 100

joshuafhiggins avatar Oct 25 '20 01:10 joshuafhiggins