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Created SVG is practically uneditable

Open mallardtheduck opened this issue 7 months ago • 1 comments

The SVG output created by this plugin seems to be practically useless for anything other the Shaper Origin purpose it was originally created for. This is understandable, but I was hoping for something more useful...

My use case is to print a 2D to-scale graphic of the face of my model so that I can (manually, with scissors) cut the shape out from a flat material. For this, I want to take the exported SVG and open it up in Inkscape to convert the solid-filled areas to outlines that are easier to trace and remove some unnecissary details, then print out the result.

Unfortunately, when I open the file in Inkscape, it's not just a simple set of SVG paths with stroke and fill, it's set up as fairly huge lines (1 or 2 inches thick) with transformation matrices and the "non-scaling-stroke" vector effect applied to make them look sensible on screen. Still, with a bit of effort I can make something that looks "ok" in Inkscape, only to find that printing or exporting the SVG results in nonsense (e.g. those 1 or 2 inch thick lines printing at full size).

Is it possible to have an option to export a "simple" SVG, rather than something that seems to be tailored only for Shaper Origin's use? Or is there a tool I can use to "simplify" the output to make it usable for my purpose? Or maybe there's something I can do within Inkscape to improve its ability to properly understand/export the SVG?

I've attached the raw FaceSVG export, the file after my attempt at modification in Inkscape and the resulting PDF export.

FaceSVG Output.svg Inkscape Edit.svg PDF Export.pdf

EDIT: My current workaround is the export the original SVG as a high-resolution PNG, then import this into a new file in Inkscape and trace it back to a path. This works, but is obviously less than ideal...

mallardtheduck avatar Jul 24 '24 10:07 mallardtheduck