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[Suggestion] Add compatibility with end crystal mod

Open John-Development opened this issue 5 years ago • 0 comments

Recently i've made a mod whick allows to stop spawn of enemies in large areas with end crystals. Mod source here It would be awesome if there was an option in minihud lightlevel engine in which you can set the values of the affected area and mark them as lighted (or a new colour, as it is not actually lighted).

John-Development avatar Dec 23 '20 09:12 John-Development