minihud
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debugcollsionbox has a bug
https://github.com/AbrasiveBoar902/PutSomething/releases/download/1.0/2021-02-06_01.00.22.png https://github.com/AbrasiveBoar902/PutSomething/releases/download/1.0/2021-02-06_01.00.25.png
All of the vanilla debug renderers currently cause the entity and block entity rendering to break like this, making the rendered objects float around depending on the camera angle.