Matti Ruohonen
Matti Ruohonen
The slime chunk overlay renders from the bottom of the world up to the height where your player is at when you toggle it on. And you can also adjust...
@lbenedetto The overlay is more meant for locating and seeing the chunks themselves, not for seeing the actual spawn height range. Especially in survival the overlay would be pretty useless...
@JimmXinu The config tooltips in general are pretty bad and severely lacking in details and information in the current mod releases in 1.13+. I've already spent literally at least 10...
You are most likely accidentally pressing the key to toggle off all the mod functionality, which is by default `Ctrl + S` inside any inventory GUIs. So you can press...
I'm probably also going to add support for the Bounding Box Outline Reloaded mod's data format, because that mod already has a bukkit plugin to send the bounding boxes from...
@1schlick Which Carpet mod? Only DeadlyMC's/skyrising's QuickCarpet sends the bounding boxes, FabricCarpet or even CarpetExtra don't. For the latter you need the Servux mod.
@GodSaveTheDoge No changes on MiniHUD's side still. But if you need that BBOR support, then the separate 3rd party [MasaGadget](https://github.com/plusls/MasaGadget/releases) mod already adds support to MiniHUD for reading that data...
What is your current AMD driver version? Someone else that had the a similar crash said that it got fixed after updating to AMD driver version 22.8.1.
Seems like you need to downgrade the AMD drivers, see: https://github.com/maruohon/litematica/issues/576#issuecomment-1236383372
This looks like a bug in AE2, as it's crashing in the Forge `SlotItemHandler` code here: https://github.com/MinecraftForge/MinecraftForge/blob/5224533d45ad820121deb09f2419b8680f7b5f3b/src/main/java/net/minecraftforge/items/SlotItemHandler.java#L85 Meaning that they must be using the slots with a `null` `IItemHandler` reference,...