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(Enhancement) DELCS: Implement a depth-based fade out.
I think implementing something like MXAO's depth falloff would greatly improve the shader.
DELCS has become my favorite sharpening method and this is the only feature I miss from other implementations.
Thank you for sharing your work! 🙂
Good point. I wanted to update DELC Sharpen based on insight gained with AMD FSR anyways, might as well add this as well. Will do. Can't say when because my schedule is a bit tight at the moment, but I'll add it.