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Test build with recent proposed improvements and fixes

Open marnovo opened this issue 4 years ago • 4 comments

We need to QA/validate/test/debug a few recent proposed improvements and fixes to the project contributed by @giovazz89: #3, #4, #5 (Thanks for the contributions so far!)

However, my current dev/test environment isn't adequate to do so, due to macOS Big Sur/controller driver incompatibility (https://github.com/360Controller/360Controller/issues/1084)—not to say Xcode betas haven't been the most reliable for me.

I don't want to block these from merging, but also doing so without any validation feels risky…

@giovazz89 I am wondering if you can provide some info on your environment and testing/debugging for the build with your changes.

Even better if we could do so with other environments. Maybe we could tag a few of the people you know who use it/could test it or even those who bookmarked this project…

From my side I'll try to see if this is doable via VM or if the virtualization layer would mess with something.

marnovo avatar Oct 15 '20 09:10 marnovo

I'm currently working on OS X El Capitan (10.11.6) and Xcode 8.2.1, and testing with a PS2 dualshock controller. I can also ask to test the app on a macOS High Sierra (10.13.6). If you need other information just let me know!

giovazz89 avatar Oct 15 '20 09:10 giovazz89

Happy to test the beta on Catalina with DualShock 4 controllers. Is there any link to the beta pre built binaries available?

Matsuo3rd avatar Dec 02 '20 06:12 Matsuo3rd

I can test on Catalina with Xbox and MFI controllers!

julianfortune avatar Dec 07 '20 21:12 julianfortune

@giovazz89: any chance you can share a prebuilt binary for us to test? Thanks for supporting this project with your PRs.

Matsuo3rd avatar Dec 22 '20 07:12 Matsuo3rd