Mark Miller
Mark Miller
There should be a shorthand for the wrapping / unwrapping yaw ideas, and changing the range (0 centered, 0 to 2pi, etc) I hope there's terminology out there.
it's ugly / there is some duplicated code.
What way is +x, +y, +z, what's +yaw, +pitch, +roll? More of a debug than a print, I suppose
Why do we need settings (how are conventions different)? What objects are covered in settings? (e.g, A handful of ways to create Euler angles)
Reading them (axis-half-angle interpretation) https://stackoverflow.com/questions/34946219/linking-r-package-vignettes A solid physical interpretation of quaternions (about an hour or so) https://youtu.be/d4EgbgTm0Bg https://youtu.be/zjMuIxRvygQ https://eater.net/quaternions A few points to interpolate between: Identity: (1;0,0,0) Double cover =...
I'm trying to use fill as I would for other types, but it's not possible to do it.
For example, dividing by zero - Inf or Nan? Are there any serious losses in accuracy?