Mark Mandel

Results 1043 comments of Mark Mandel

I figure we could set this annotation by default. I don't think it's going to affect other cloud platform's load balancers?

Is this solved? I think it might be, but I'm not sure. Can someone confirm, so we can close this issue?

If there are docs to be added to: https://agones.dev/site/docs/installation/creating-cluster/eks/ - that is always appreciated!

> @markmandel Yes, the following annotations needs to be added if we have to replace Classic Load balancers with Network Load Balancers. NLB supports UDP s Can someone who clearly...

Curious - rather than create an individual GameServer, why don't you increment your fleet size by one?

> There is no fleet- this is mostly for the development/testing stages where a lot of different people are using a lot of different build versions, and it would be...

This has happened in a few builds lately, but I think the line numbers may have changed - or not 22: e2e-feature-gates https://github.com/googleforgames/agones/pull/2547#issuecomment-1104473512 ``` --- FAIL: TestGameServerRestartBeforeReadyCrash (223.08s) gameserver_test.go:353: Error...

Just tested this locally, looks like this is still an issue. ```shell root@8308eef5623c:/go/src/agones.dev/agones/test/e2e# go test -race -run TestGameServerRestartBeforeReadyCrash -count 100 .... INFO[2022-08-26 19:45:35.856] sending message fields.msg=CRASH gs=game-serverj55pk state=Scheduled test=TestGameServerRestartBeforeReadyCrash INFO[2022-08-26...

Worth noting, from #2279 - the most accurate way to determine which version aligns with which Kubernetes version is the release notes.

Huh! That's super wierd! 🤔 I wonder if it's publishing the dev version of the site, which is showing the _next_ supported version. uuugh - yeah it is: https://github.com/googleforgames/agones/blob/main/site/layouts/shortcodes/k8s-version.html So...