Mark Knol

Results 166 comments of Mark Knol

This is not an answer, but are you aware of https://aduros.com/flambe/api/flambe/swf/Library.html#fromFlipbooks ? That should simplify working with flipbook animations. edit: I think you want to use TexturePacker for non-animating images,...

Ah now I understand you want to use TexturePacker for non-animation but multiple sprites in one image, right? Then it could be a good idea. Is there an example output...

I started to create a very basic support that already seems to work, even with rotated sprites (not applied on Sprite, but on Graphics like Aduros suggested). I don't know...

So "generic XML" is a safe choice then, right? What do I need to do with the offset information to support that trimming? Add it to the texture source x...

I've updated the gist. https://gist.github.com/markknol/88893e41f3bb0200452f Now also supports: :new: - multipacked spritesheets - trimming I think its pretty much complete now. I found out for some features you _need_ the...

Please test it if you want, then I can make a solid pullrequest.

It almost looks like you changed the name of _IDataOutput_ to _IDataOutput2_ by accident..

If you trace (or put text in temp textsprite) the system.width and the width of that texture, does it give the expected values? I mean is it a render or...

@OvertureGames Very cool project, how far is this already? Beside addLineSegmentF with all those parameters, I would prefer to see such functions, to have understandable api. ``` function lineStyle(?thickness :...

What is the state of this pull request?