Mark Knol
Mark Knol
This is not an answer to your question directly but are you linking to a `http://` url or to `itms://`? This could avoid the Safari open. See http://stackoverflow.com/a/2337601/508029
Did you also try to host an own page that redirects to the iTunes page (for example after 3 seconds) and link from flambe to that page? It almost doesn't...
I vote for magic :star2:
You can nest entities inside eachother and move the parent entity's sprite. ``` var myEntity = new Entity() .add(new FillSprite(0x154d79, 100, 100)); // blue square var myNestedEntity = new Entity()...
Why archive? Even though its not maintained, it can still be used without too much trouble.
I don't know. I have my own private fork which is so much changed that its complete different setup (which does work on latest). But I think it can be...
What device is this? It is true that Flambe does not support audio on all android devices, or even [blacklist](https://github.com/aduros/flambe/blob/master/src/flambe/platform/html/HtmlAssetPackLoader.hx#L297-L302) them because the support in the browsers is very poor....
I'm not into these batchers but shouldn't the same conditions be done in the `WebGLBatcher`?
Thanks for the update on this!
Any new fixes ready for this issue?