Mark Heath

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Hmm, that is very strange. Under the hood it is using Media Foundation. But this has generally been very reliable over the years, so not sure what exactly might be...

sorry for the late response. The fire and forget engine is fine for a computer game scenario, but if you want accurate timing, then a different approach of mixing all...

Not sure why its not working for you, but the GUI components are really deprecated parts of NAudio. The NAudio demo project uses them (look at the AudioPlaybackPanel), so you...

this project was created years ago, well before VS 2017. Don't know why its not building. Are you sure there's no output from the build?

The VB port was done by someone else - I don't think I ever used it myself. I should probably delete it from this repository. The signing was just so...

afraid I haven't had a chance to try this myself

Really great to see the plans to modernize eShopOnContainers - I have used it for a number of demos and developer training over the years. One thing I noticed is...

Yes, it was a mistake to leave DirectSound in the NAudio.Core assembly. It should be moved out. I am in discussions with someone who has offered to contribute a Linux...

I believe the code has been created, but am still waiting for the pull request