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RGBFormat has been removed - Texture format has changed in r137
RGBFormat has been removed in the https://github.com/mrdoob/three.js/pull/23228 and changed to the RGBAFormat which on my side creates a new error :
WebGL: INVALID_OPERATION: texImage2D: ArrayBufferView not big enough for request
Currently working on it but one of the lead to correct this is to change RGBAFormat to THREE.RedFormat since we send only one channel.