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RGBFormat has been removed - Texture format has changed in r137

Open dobbleone opened this issue 2 years ago • 0 comments

RGBFormat has been removed in the https://github.com/mrdoob/three.js/pull/23228 and changed to the RGBAFormat which on my side creates a new error :

WebGL: INVALID_OPERATION: texImage2D: ArrayBufferView not big enough for request

Currently working on it but one of the lead to correct this is to change RGBAFormat to THREE.RedFormat since we send only one channel.

dobbleone avatar May 24 '23 23:05 dobbleone