emudore
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emudore, a Commodore 64 emulator
./emudore a_mind_is_born.prg Unknown instruction: 4B at 00dc
The README states emudore is single threaded so how would I build it without threads? I'm trying to build it for Serenity which doesn't have complete pthreads support yet. I...
This one has been out there awhile. Went ahead and submitted the fix.
Hi, love the project. Does it include a break key , the 10 goto 10 seems endless. Interested in the keyboard mapping to C64 key`s.
In the VIC code, the sprite 5 X pos is missing. Add this and you're good: In Vic::read_register() ... switch(r) case 0xa: // sprite 5 x coord same with Vic::write_register()
I fixed this in my repo, you can just pull from the following functions (rather than pasting them here) **void Vic::draw_mcsprite(int x, int y, int sprite, int row)** and **void...
[vic.zip](https://github.com/marioballano/emudore/files/1497244/vic.zip) This mode lets you have different background colors for characters 0-63. There were a number of changes needed to support it, including a new method that needs to also...