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NVIDIA DeepStream SDK 7.0 / 6.4 / 6.3 / 6.2 / 6.1.1 / 6.1 / 6.0.1 / 6.0 / 5.1 implementation for YOLO models

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Hi, I have run YoloV5s and everything has worked. However, the average FPS is just around 21 FPS with default setting (FP32) for camera webcam. Is that normal ? In...

when i Change the YoloLayer plugin version](https://github.com/marcoslucianops/DeepStream-Yolo/blob/master/docs/multipleGIEs.md#change-the-yololayer-plugin-version) in gie2 nvdsinfer_custom_impl_Yolo folder,then [Compile the libs](https://github.com/marcoslucianops/DeepStream-Yolo/blob/master/docs/multipleGIEs.md#compile-the-libs),used “CUDA_VER=11.4 make -C gie2/nvdsinfer_custom_impl_Yolo”, I encounter an error: g++ -c -o utils.o -Wall -std=c++11 -shared -fPIC...

appreciate your great work! In our case, we use Deepstrean-Yolo to convert the model to deploy Yolov7 in Tensorrt. But I want to know if I have a live video...

When running export_yoloV5.py, It supported an error, " TypeError: attempt_load() got an unexpected keyword argument 'device' "

May I ask the author, I have now completed running Deepstream on the host Jetson nano, and I want to use RTSP to push the stream to display it on...

I want to start by saying thank you for all your hard work with this code repo. Its clear it was no easy feat and its been a life saver...

Hi when i add this part `ll-lib-file=/opt/nvidia/deepstream/deepstream/lib/libnvds_nvmultiobjecttracker.so ll-config-file=config_tracker_NvDeepSORT.yml` to deepstream_app_config.txt i get this error ![Screenshot from 2023-09-22 14-37-21](https://github.com/marcoslucianops/DeepStream-Yolo/assets/77171348/e6339bab-ba8e-4887-a6a3-ff7a2ceff69b) how to fixe it another tacker.yml are completely correct but deep sort...

It would be great to add support for the recent Gold-YOLO model: https://paperswithcode.com/paper/gold-yolo-efficient-object-detector-via

I would like to use yolov8m-cls.pt tuned on custom data for classifier after yolov7 detector how can I do that

How do you reuse the generated engine file instead of creating the engine file every time you launch the demo?