Can't change model_b1_gpu0_fp32.engine file name?
As all configuration uses engine file name model_b1_gpu0_fp32.engine.
And if I switched from yolov8s to yolov4, then I need to delete the engine file. So I made a different name for yolov8 and yolov4. But it didn't work.
How to make this work?
Tested on below latest version:
$ git log -n 1
commit e5d994e2d73966d059978de7315c3f2964025581 (HEAD -> master, origin/master, origin/HEAD)
Author: Marcos Luciano <[email protected]>
Date: Wed Nov 27 23:16:57 2024 -0300
Add support CO-DETR (MMDetection)
EDIT: If the file name is controller by those params, then why we need this option for engine file naming?
https://github.com/marcoslucianops/DeepStream-Yolo/blob/c11c3e4a7836aac501ab38cfe85985f557bf5037/docs/customModels.md?plain=1#L207-L252
Hello, have you solved this problem yet?How to change it's name
See the second NOTE in
https://github.com/marcoslucianops/DeepStream-Yolo/blob/master/docs/customModels.md#understanding-and-editing-config_infer_primary-file
This is kind of cache file, which is named by program it self. Just delete it and the program will created it when it's NOT there.