Godot-Websocket icon indicating copy to clipboard operation
Godot-Websocket copied to clipboard

The client frame was not masked but all client frames must be masked

Open jahd2602 opened this issue 8 years ago • 1 comments

Working with apache/coyote I am getting disconected from the server after receiving the following error as soon as I try to send the first message:

The client frame was not masked but all client frames must be masked

I found some information about it: http://stackoverflow.com/a/14174429

jahd2602 avatar Aug 12 '16 01:08 jahd2602

Fixed in https://github.com/jahd2602/Godot-Websocket/commit/cd7f9aa99dc7470009b47c2d97ca22be3e196092

jahd2602 avatar Aug 12 '16 23:08 jahd2602