vedo icon indicating copy to clipboard operation
vedo copied to clipboard

Bug: Compute_normals smoothens mesh

Open JeffreyWardman opened this issue 1 year ago • 1 comments

The following results in a smoothed mesh: mesh.compute_normals(cells=True).


Turns out this is only the case if points=True.

JeffreyWardman avatar May 07 '24 23:05 JeffreyWardman

What do you mean? It might be a visual effect only (phong shading).

marcomusy avatar May 08 '24 09:05 marcomusy