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Text3D follow_camera position error

Open Oguked opened this issue 1 year ago • 1 comments

Text3D follow_camera() changes the position of the text and not just its orientation, as it's supposed to be.

image image

"""Lock an object orientation
to constantly face the scene camera"""
from vedo import *

sp = Sphere().wireframe()

verts = sp.vertices
tx1 = Text3D("Fixed Text", verts[10], s=0.07, depth=0.1, c="lb")
tx2 = Text3D("Follower Text", verts[144], s=0.07, c="lg")
tx2.follow_camera()

a = Arrows([[0,0,0]], [verts[144]], c='yellow', alpha=0.9, s=0.1, res=26)

fp = sp.flagpole("The\nNorth Pole", c='k6', rounded=True)
fp = fp.scale(0.4).follow_camera()

show(a, sp, tx1, tx2, fp, __doc__, bg='bb', axes=1).close()

Oguked avatar Jan 29 '24 08:01 Oguked

Hi sorry for the late reply Yes - we are aware of this problem but for the moment I was not able to fix it :( I will continue investigating..

marcomusy avatar Feb 01 '24 02:02 marcomusy