Marco Musy
Marco Musy
Hi Juliana, thanks for reporting this, it looks very much like a bug :) I'll fix it.. meanwhile you may wish to use `Spline()`?
Hi, that is bit strange .. I cannot reproduce the issue with vtk 9.1.0... this works for me: ```python from vedo import * pts = [[0,0,0],[1,2,3], [3,4,2], [6,3,4]] spline =...
Hi, that happens because the mesh faces are very long, if you refine the mesh by subdivision eg: ```py msh = vedo.Cone().subdivide(3, method=2) ``` then it should work better..
Hi, just to make sure can you upgrade with ``` pip install -U git+https://github.com/marcomusy/vedo.git ``` then ```py from vedo import Mesh, settings from vedo.applications import FreeHandCutPlotter settings.use_parallel_projection = True msh...
Hi, sorry the very late reply! this might be due to a low resolution of the straight line AND the fact that some times the last/first point make a very...
Hi this is very confusing! > The viewing direction could be 360 degrees what does this mean? > Thus, in principle I want to filter good rays based only on...
Hi @ttsesm sorry for the late reply ..but I thought about it :) I understand you have the rays and rgb colors plus the image to be matched and you...
> Is there a ray clustering approach in vedo? no ! 1. for sure you need to test many different hypotheses to select the closest one.. but this could be...
One possibility could be ```python from vedo import * pts = [[sin(x), cos(x), x/3] for x in np.arange(0,9, 0.1)] line = Line(pts) tans = line.tangents() r = Rectangle(p1=(-.2,-.1), p2=(.2,.1)).lw(2) outlines...
Hi, there is no "automatic" way of doing that because you need to define the direction of the thickness (most natural choice would be the normals to the points..). You...