Marc Hermans

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Per SC decision this Thread has been reopened. The PR #2270 is much further behind and still marked experimental. Regardless of whether maintainer driven or not, both will have a...

Could you create a PR for this, cause yes this seems like a bug?

> We should reevaluate if this change is really necessary (in light of Fabric not having it, while still having successful modpacks) and provide a solid justification for or against...

> ``` > > Task :create1.20.6ClientExtraJar UP-TO-DATE > > Task :selectRawArtifactNg_dummy_ng.net.minecraft_client_1.20.6_client-extra UP-TO-DATE > > Task :cacheVersionManifest1.20.6 UP-TO-DATE > > Task :cacheVersionExecutableClient1.20.6 UP-TO-DATE > > Task :cacheVersionExecutableServer1.20.6 UP-TO-DATE > > Task...

Correct and this is by design.

Reopen so that I remind my self to add an error message.

> I'd prefer the MC jar override to be manual via a system prop. Is that unreasonable? That would better match NG's logic. Yes and no. This follows NGs logic...

@Technici4n What is the state on this? We still need this

> It's worth mentioning that for mods like Sodium, the "render sections" it has do not store this information. Adding this information would increase the heap size by 10+ MB...

> Also, if you don't mind me asking, what is the use case for `IRenderableSection#getCompiledRenderLayers()` here? > > At least for the case of Sodium, we don't actually use the...