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MapLibre Native - Interactive vector tile maps for iOS, Android and other platforms.

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The problem seems to be a line that is drawn using a pattern image. First of, here some images. First one is how it should look. You can see those...

bug

**Describe the bug** Extruded buildings are not rendered correctly in Vulkan mode. Observed with mbgl-glfw on Ubuntu 22.04.4 LTS with Intel® Core™ i9-11950H iGPU: Mesa Intel® UHD Graphics (TGL GT1)...

bug
Vulkan

**Describe the bug** On Linux Vulkan backend: `MLN_WITH_OPENGL=OFF` and `MLN_WITH_VULKAN=ON`, swapchain resizing is not yet supported. Run ``` mbgl-glfw --style https://raw.githubusercontent.com/maplibre/demotiles/gh-pages/style.json -b ``` Resize the window and notice the rendering...

bug
Vulkan

**Describe the bug** The road network is misplaced when rendered in Vulkan mode Observed with mbgl-glfw on Linux **Screenshots** ![misplaced_roadnetwork](https://github.com/user-attachments/assets/e0f68998-cd49-433c-9dbd-48965fe168e7) **Platform information (please complete the following information):** Ubuntu 22.04.4 LTS

bug
Vulkan

Replace using `Timber` directly with `org.maplibre.android.log.Logger`. It looks like the few places where this is done is after the fork: https://github.com/maplibre/maplibre-native/blame/main/platform/android/MapLibreAndroid/src/main/java/org/maplibre/android/maps/MapGestureDetector.java#L506 --- **Orignal message:** **Is your feature request related to...

android

**Is your feature request related to a problem? Please describe.** The offline region definition require an URL to define the style of the downloaded data. This makes the download of...

enhancement
android

Refactor and generalize deferred release use with things other than tiles. Unfortunately, deferring the release of `RenderTiles` from `RenderTileSource` seems to cause problems, likely because there's a bare reference to...

⚡ performance

**Describe the bug** Android release android-v11.0.1 (also 11.0.0) shows artifacts (rendering wrong color and pattern) when rendering Polygon fill pattern at tile boundaries. This does not happen on ios or...

bug
android

**Describe the bug** due to the [Q&A](https://github.com/maplibre/maplibre-native/discussions/2617) and i just noticed this [pull](https://github.com/maplibre/maplibre-navigation-ios/pull/8), the behavior is normal in iOS. However, when trying a similar implementation in Android, the user location...

bug
android
simulator

The puck rendering is intermittently crashing when running Android release android-v11.0.1 in AVD Android emulator. The crash happens for the puck background layer with draw name `mapbox-location-background-layer/icon` It only happens...

bug
android
OpenGL
simulator