maplibre-gl-js
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Poor sprite quality
I have been researching this topic, and in the forums, it is recommended to process the images so that in SDF mode: true, quality is not lost. However, I am still facing the same problem. Here is how the sprites continue to appear on the map.
Is anyone working on this issue?
maplibre-gl-js version: 4.3.2
browser: Versión 125.0.6422.142
Steps to Trigger Behavior
- Load a sprite atlas
- set the icon from atlas
- Can you see the difference between atlas and browser
ATLAS
BROWSER
ATLAS JSON
"icon": { "x": 2, "y": 38, "width": 32, "height": 32, "pixelRatio": 1, "sdf": true },