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Add Jump to Tile Coordinates feature
This PR implements the "Jump to location by tile coordinates" feature requested in issue #1367.
Changes:
- Add TileLocatorSource for parsing tile coordinates
- Add "Jump to Tile" action with Ctrl+Shift+G shortcut
- Support multiple coordinate formats: x,y, x:10 y:20, 10 20, etc.
- Update keyboard shortcuts documentation
Testing:
- Created test applications to verify coordinate parsing
- All supported formats work correctly
- Invalid inputs are properly rejected
Files Changed:
-
src/tiled/tilelocator.h- New header file -
src/tiled/tilelocator.cpp- New implementation -
src/tiled/mainwindow.ui- Added action and menu item -
src/tiled/mainwindow.h- Added method declaration -
src/tiled/mainwindow.cpp- Added method implementation -
src/tiled/libtilededitor.qbs- Added to build system -
docs/manual/keyboard-shortcuts.rst- Updated documentation
Fixes #1367