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GameMaker 1.4 isometric maps exporting as orthogonal

Open strelokhalfer opened this issue 8 years ago • 5 comments

Tiled is exporting isometric maps as orthogontal. Standart isometric default Staggered by Y default Staggered by X default In GameMaker(each export do same, box drawed in gm room editor) default If we set orientation to orthogantal we see... default

strelokhalfer avatar Jan 23 '17 08:01 strelokhalfer

Right, support for isometric maps (or any other map than orthogonal, really) is currently missing for the GameMaker export. I'm sure it could be added though.

bjorn avatar Jan 23 '17 08:01 bjorn

@strelokhalfer If you're still looking to do this, I've made a tool to do this for myself. It's nothing fancy just a command line jar, but given how many people I've seen wanting to get around this I figured I may aswell upload it. And @bjorn, you're more than welcome to use my logic as a quick fix, I'm sure you could do better in the long run though.

https://github.com/The-Evil-Dice/TiledCSVtoGMS/blob/master/README.md

Eh, I got bored and gave it a GUI... 👍

Hatsune-Cthulhu avatar Mar 22 '17 03:03 Hatsune-Cthulhu

@Josh-Cropper Are you not at all inclined to look into compiling Tiled yourself and possibly making this an enhancement to the existing GameMaker export functionality? There, you could probably use the available MapRenderer subclasses to make this work for staggered maps with any setup as well as hexagonal maps.

bjorn avatar Mar 22 '17 08:03 bjorn

@bjorn I'll gladly have a stab, though I'm not very fluent in C++.

Hatsune-Cthulhu avatar Mar 28 '17 16:03 Hatsune-Cthulhu

Just putting a backlink here, to note that this was also mentioned on the forum:

https://discourse.mapeditor.org/t/problem-with-isometric-maps-in-game-maker-studio/2702

bjorn avatar Jun 05 '18 20:06 bjorn