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Raster Source from byte data

Open ethan-ansync opened this issue 1 year ago • 1 comments

Hello all, I'm new to the Mapbox API, and I'm using a Raster source to render tiles on my map. Currently I'm doing this by providing a list of URLs to the "tiles" field of the source properties. However, I would really appreciate an option to render the tiles from byte data. My app will sometimes require offline work and I want to be able to load tiles from the phone's storage. Is this possible at the current time? I haven't found anything in the documentation that mentions it. Thanks!

ethan-ansync avatar Jul 09 '24 22:07 ethan-ansync

Hi @ethan-ansync, currently this API is available on iOS and Android only, note that it is experimental, so it might be a subject to change.

evil159 avatar Jul 11 '24 10:07 evil159