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Interactive, thoroughly customizable maps in the browser, powered by vector tiles and WebGL

Results 453 mapbox-gl-js issues
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**mapbox-gl-js version**: v2.9.1 **browser**: All ### Steps to Trigger Behavior 1. Add a GeolocateControl to a map 2. Then remove the map before the geolocate control has finished its check...

bug :lady_beetle:
good first issue

**mapbox-gl-js version**: ### Question I am trying to adjust the height of the map to be full height. Or any fixed height, really. Apparently calling `map.resize()` does that. And it...

bug :lady_beetle:

## Motivation Both the GeoJSON and vector tile specifications encode line geometry as discrete points, with straight line segments connecting them. This is a great, lightweight format to store and...

feature :green_apple:
needs discussion :speech_balloon:

**mapbox-gl-js version**: `v2.9.0-beta.1` **browser**: `chrome v101.0.4951.64` ### Steps to Trigger Behavior 1. Add a tileset similar to https://docs.mapbox.com/mapbox-tiling-service/examples/bathymetry/ 2. Zoom in on the north pole ### Link to Demonstration https://codepen.io/willymaps/pen/vYdjrWX...

3d :triangular_ruler:

From @stevage in https://github.com/mapbox/mapbox-gl-js/issues/10784#issuecomment-1050370220: >After setting the globe projection, when I add a GeoJSON source, I weirdly get: > >>Error: terrain: terrain is missing required property "source" > >Adding terrain...

bug :lady_beetle:

### **Update:** Design proposals that close this issue are in https://github.com/mapbox/mapbox-gl-js/issues/9018. --- **mapbox-gl-js version**: 1.0.0 **browser**: Chrome 75.0.3770.80 ### Steps to Trigger Behavior 1. Load a map with a style...

feature :green_apple:
api :memo:

`setLight`, `setFog` and `setTerrain` should operate the same way. The expectation is that these methods will use the previous `fog`, `light`, or `terrain` values if already set when not set...

bug :lady_beetle:

## Explanation I'm fully aware we could use a `geojson` data source to accomplish this. Our datasets are large enough geographically that we would prefer to use tilesets instead if...

feature :green_apple:
needs discussion :speech_balloon:

## Motivation We now have a method to set the worldview in our SDKs. This method is part of pattern that diverges from how we previously set worldviews - by...

feature :green_apple:

## Motivation Currently, the only "feature-state" properties are Paint. When working with interactivity on symbols, it doesn't give enough flexibility to work with complex sets of data and interactions without...

feature :green_apple:
needs discussion :speech_balloon:
cross-platform :tv: