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Use MGLTileSet/MGLVectorSource instead of external style.json

Open friedbunny opened this issue 8 years ago • 2 comments

After the tile set API stabilizes (https://github.com/mapbox/mapbox-gl-native/issues/7360), we should look at converting third_party_vector_style.json for the custom vector source example to a dynamically-created MGLTileSet/MGLVectorSource object (and eliminate the need for an external file).

/cc @ericrwolfe @boundsj @1ec5

friedbunny avatar Dec 09 '16 20:12 friedbunny

Looks like we’ve already done a similar thing in the raster tileset example.

friedbunny avatar Dec 09 '16 20:12 friedbunny

Yup, we should still do this.

captainbarbosa avatar Sep 18 '19 18:09 captainbarbosa