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Reorganise renderer settings

Open Floppy opened this issue 9 months ago • 0 comments

We currently have 4 render modes, one of which includes shadows, but ideally that should be separate. We should have different surface material modes:

  • Original (including textures, default)
  • Fixed (default material only)
  • Direction (surface coloured by normal vector)

Then extra rendering features can be enabled on any of them:

  • Lighting styles
  • Shadowing
  • Stereo

Even better, this should be swappable live in the renderer, rather than as a user setting (though maybe we keep the settings for a default?)

Floppy avatar May 29 '25 11:05 Floppy