manyfold
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Reorganise renderer settings
We currently have 4 render modes, one of which includes shadows, but ideally that should be separate. We should have different surface material modes:
- Original (including textures, default)
- Fixed (default material only)
- Direction (surface coloured by normal vector)
Then extra rendering features can be enabled on any of them:
- Lighting styles
- Shadowing
- Stereo
Even better, this should be swappable live in the renderer, rather than as a user setting (though maybe we keep the settings for a default?)