manyfold
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Binary STLs that start with "solid" are detected as ASCII
This is actually correct, binary STLs should not start with solid, but I've come across one that does. THREE.js loads it fine, so it's obviously detecting the format in a different way than I'm doing in Mittsu::STLLoader. I should see if I can do the same thing so that we can load cheeky STLs that break the "standard".