libgdx-contribs
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Resize problem
Hi man, Do i need to do something on postProcessor when screen (viewport) is resized? I don't see anything in examples.. When i start the app, postprocessing works fine.. but when i resize a screen (a little or much), output of postprocessor gets "blurry".. but the only added effect is the Vignette here.. tried MotionBlur - the same..
http://josefsvoboda.com/td/issue/after-load.png http://josefsvoboda.com/td/issue/after-resize.png
I tried to set a viewport in resize method, but it makes no difference..
Am I just out of league? Can the PostProcessor be used in non-fullscreen apps without recreating it's instance?
Thank you! Josef