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Merge MagicEyes VRender3D and MP2520F SoC implementations

Open angelosa opened this issue 6 years ago • 1 comments

MagicEyes post-VRender0 SoCs all have reusable subdevice components. These implementation details can be moved into specific device containers, we currently have prototypes in:

By doing this we eventually achieve the goal of making additional chip support easy to configure (cfr. MagicEyes Pollux VR3520F used by GP2X Caanoo).

angelosa avatar Oct 25 '19 18:10 angelosa

References:

  • https://www.arcade-projects.com/threads/kiddy-ride-trans-dakar-ii-hitbox3-system-game-plus-co-ltd.20646/ (a kiddie ride using the "Hit Box 3" VR3511F)
  • https://web.archive.org/web/20090106175444fw_/http://www.igameplus.com/cross_forum.htm (some extra dev details concerning Hit Box 3, including use of OpenGLES + OpenAL for AC'97)

Looks like there are way more systems using [VRender3D based technology], there's a GamePark XGP prototype then 3+ Arcade variants codenamed "Hitbox2/3" then various PnP

  • https://github.com/jkent/pollux-micromon

angelosa avatar Nov 09 '23 16:11 angelosa