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Possibly incorrect `gba.xml` entries
Hi; apologies for not using the bug report template. Since this isn't an issue with MAME itself, many of the fields didn't really apply.
Some time ago, I worked on a GBA save-type database generator using the entries from MAME's gba.xml
file, alongside the No-Intro database for some additional info. However, I noticed that a few of the entries seemed to be either inaccurate or missing when comparing them with the No-Intro database (especially the notoriously unverified Classic NES dumps).
It turns out that many of the inconsistencies I found were because the entries in gba.xml
are actually using the hashes of known bad dumps. Here's an example; the trusted dump is above, while the bad (overdumped) hash is below:
I also found some other entries using the wrong save type after some research, and I believe some were simply missing. So, I gathered up all the inconsistencies I could find and created an override database with corrections:
Title | Serial | SHA-1 | Size | Save Type |
---|---|---|---|---|
0246 - Kinniku Banzuke - Kimero! Kiseki no Kanzen Seiha (Japan) | AK5J | CF0A6C1C473BA6C85027B6071AA1CF6E21336974 | 8388608 | SRAM 256k |
1364 - Famicom Mini 01 - Super Mario Bros. (Japan) (En) (Rev 1) | FSMJ | F08B1F60E41FC2080C50C65EA2B2AF912661ED99 | 1048576 | EEPROM 4k |
1366 - Famicom Mini 02 - Donkey Kong (Japan) (En) | FDKJ | B5AFC36A8203C2C485344819D069300ECAFD9657 | 1048576 | EEPROM 4k |
1492 - Classic NES Series - The Legend of Zelda (USA, Europe) | FZLE | 28AAC26365BF41BA84E67F97E98D15C4678CB99D | 1048576 | EEPROM 64k |
1494 - Classic NES Series - Super Mario Bros. (USA, Europe) | FSME | 8CA35864AE33C9462DD66CEFF1FAC5A79E2E0A6F | 1048576 | EEPROM 4k |
1496 - Classic NES Series - Bomberman (USA, Europe) | FBME | 741EB2874C526CC014BF3E642B4EE37F18312735 | 1048576 | EEPROM 4k |
1498 - Classic NES Series - Xevious (USA, Europe) | FXVE | B2088582808480E0D70C63A777B046409D4E15C4 | 1048576 | EEPROM 4k |
1499 - Classic NES Series - Pac-Man (USA, Europe) | FP7E | 843D853ED28A116C85A5357F9A94E9179F36A6D0 | 1048576 | EEPROM 4k |
1500 - Classic NES Series - Ice Climber (USA, Europe) | FICE | 64E965D61B2D1BE5DFADB0236FED83FEA5995724 | 1048576 | EEPROM 4k |
1501 - Classic NES Series - Donkey Kong (USA, Europe) | FDKE | 8E3B203630F10C32AA7896AFE9B7FBED7E1C8D30 | 1048576 | EEPROM 4k |
1721 - Classic NES Series - Zelda II - The Adventure of Link (USA, Europe) | FLBE | 22EA42AD9A99A6BC0FCBA8721CF8F484F68C3BF7 | 1048576 | EEPROM 64k |
1722 - Classic NES Series - Castlevania (USA) | FADE | 47A60315ED4074A8C986723B95B3C90513D3B35C | 1048576 | EEPROM 4k |
1723 - Classic NES Series - Dr. Mario (USA, Europe) | FDME | FC396F0EAE55CF19E573AA322F525427E03D3854 | 1048576 | EEPROM 4k |
1724 - Classic NES Series - Metroid (USA, Europe) | FMRE | 838DA11F879E2FA3FFDEF95E1C6D5A54246C1846 | 1048576 | EEPROM 4k |
2830 - NES Classics - Castlevania (Europe) | FADP | 8BC8740A681E4D365419DBCEE73619FE4429D66E | 1048576 | EEPROM 4k |
2841 - King Kong - The Official Game of the Movie (Europe) (En,Sv,No,Da,Fi) | BKQX | ECFB6409ABB7FF429AADC65A6B953DBAEF3D09D8 | 8388608 | EEPROM 4k |
2846 - Dogz 2 (USA) (Rev 1) | BIME | FF2772E347212264D1A1C4D322A08685ADC1E6A7 | 16777216 | EEPROM 64k |
x025 - Famicom Mini - Dai-2-ji Super Robot Taisen (Japan) (Promo) | FSRJ | 8FA03B1E23E7DEA0DBC841D23046D03D246A1CDF | 1048576 | EEPROM 64k |
x026 - Famicom Mini - Kidou Senshi Z Gundam - Hot Scramble (Japan) (Promo) | FGZJ | B4C1A3582F596D3912A1A7EA2D1EB6681B769448 | 1048576 | EEPROM 4k |
x027 - Super Mario Bros. (Japan) (Hot Mario Campaign) | FSMJ | 6701010F7C195CF3FBDEDB19E4627835A3158748 | 1048576 | SRAM 256k |
Hopefully, these entries can be of use and implemented into gba.xml
, I'd love to be able to get rid of these overrides. Please let me know if I messed up anything here or if any of this is outdated.