Malcolm Still
Malcolm Still
In fact, here's an example using a filter: https://codesandbox.io/s/crankjs-filter-3sbih
Off the top of my head: can we just use a custom shader to swap the components? For ages I was drawing components in the wrong order (the gif in...
You can see we're dropping frames:  The top row indicates the start / end of an animation. The middle row is render events. The bottom row is page flip...
The draw times (OpenGL calls) range from around 1 - 4 milliseconds, which don't seem like long enough unless they occur close to vblanks.
The draw times (OpenGL calls) range from around 1 - 4 milliseconds, which don't seem like long enough unless they occur close to vblanks. The changes in https://github.com/malcolmstill/ulubis/tree/main-loop-with-draw-screen-in-page-flip-callback should start...
Can you give me the output `sh build-ulubis.sh`? (issue needs way better information btw)
Ah go on, what's the output from `sh build-ulubis.sh`? I promise that a) I won't attempt to make any more jokes and b) I'm not that terrible of a person...
I think I may have uploaded the wrong zip. Also make sure you download the ulubis-release*.zip rather than the source code. I have reuploaded the v0.2 release zip so try...
I'm on the train right now but will look at the rest of your comment when I'm back home. Apologies again for my earlier comment, thank you for coming back.
Oh and I will release a v0.3 soon after I've merged naryl's changes...will then have a nice shiny new cursor