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Fade out, do something, fade in

Open NickHatBoecker opened this issue 11 months ago • 3 comments

Hi there,

is the following possible?

  1. fade out
  2. do something game related. For example hide/show some Nodes...
  3. fade back in

So it's like change_scene() with null or ignore but split into two calls.

If not, would it be possible to implement? Thanks in advance 🙏

NickHatBoecker avatar Mar 25 '24 19:03 NickHatBoecker