bevy_mod_scripting
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Bevy Scripting Plugin
# Summary - The ability for scripts to add their own custom queryable components - The ability to insert arbitrary data on these, perhaps even set schema # Tasks -...
**Request** - Provide an API similar to this: ```lua trigger_event("EventHandlerLabel", script_entity, args, script_id) ``` Which leads to the provided event handler being triggered. Target capabilities should match the `Recipients` enum....
Given a standard format for declaring what function and types are available, we should be then able to generate documentation and any other file format we require - [x] Initial...
Hi all, just though I'd check-in, since this crate is now used regularly by quite a few people! First of all thanks for all the support and especially to the...
BMS is in dire need of benchmarks, I want to ideally have them run in CI and get published somewhere visible, probably the docs. I want the benchmarks to give...
I don't want to keep having to wrestle release-plz commits onto main before seeing what they will do. I'd like to have a dry run action for release-plz or at...
The idea of using scripts as systems, i.e. having a script declare functions which act like systems, with specific dependencies on the world, and scheduling them in such a way...
Isn't `insert` basically same as `set` for maps? Would something like this work?
Currently the shared contexts feature has very limited uses, due to the fact scripts don't actually get sandboxed, meaning every single callback will be overwritten the moment another script using...
Running `trunk serve` shows this doesn't seem to matter which features I use because I set default features `false` anyway and only use the `rhai` feature. Does bevy_mod_scripting rely on...