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How much of this applies to MH 1.2 and Blender 3.3.x?

Open gwideman opened this issue 2 years ago • 1 comments

This project could really use some basic docs regarding what versions of MH and Blender it's intended to work with.

1. The MH addon: MH 1.2 already has an mhx2 export function, so is it safe to assume that folder "9_export_mhx2" is not needed for MH 1.2? Yet there's a statement "at least MakeHuman version 1.2.x is demanded" which doesn't completely make sense in English, but seems to suggest that the addon is indeed intended to be used with MH 1.2. I can't tell.

2. The Blender addon: README.md talks about "This... for the use in blender 2.8.". So is this addon also suitable for Blender 3.3? Or is there some other tool used in Blender 3.x series instead of this addon?

gwideman avatar Nov 09 '22 07:11 gwideman

The general problem here is that MHX2 is an ancient system which is largely abandoned. It is kept in order to maintain compatibility with older projects.

The recommended way to import MakeHuman characters into blender is MPFB, see http://static.makehumancommunity.org/mpfb/faq/differences_between_mpfb2_and_mhx2.html

I've pushed a commit to add this information to the README now.

joepal1976 avatar Nov 09 '22 12:11 joepal1976